Friday, 29 December 2017

Cambot Robot Final Rig


https://youtu.be/iPDnwyvoc50


This Cambot Robot was rigged in maya 2015. First a skeleton is added for the legs, body, face, neck and eyes. Next control curves are created for the movement of the joints which in turn will move the respective body parts. Each curve was constrained to the skeleton of the robot first. Then each each joint was constrained to the respective body part in a way the body is supposed to move. Lastly grps are made of each curve except the the curve which controls the root joint; and then each curve is constrained to the group of the next curve that it should move.

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